Lightning Mastery * boosts the Lightning Damage dealt by your Lightning Skills.Ĭold Mastery * boosts the Cold Damage dealt by your Cold Skills by piercing their Cold Resistances. This is a great investment for this build, especially paired with Energy Shield. Warmth * gives you some passive Mana Regeneration. Ranged monsters are not affected by this at all. Telekinesis also reduces the Mana consumed from energy shield with each Skill Point.įrozen Armor * protects your Character with an icy armor that freezes enemies who use melee attacks on you. It applies Knockback to non-Boss mobs and keeps them stunned. It can be used on your Stash, Waypoints, Portals, and utility items (Potions, Scrolls, etc.). Telekinesis * allows you to interact with objects from a distance to save time. This is what gives the Sorceress its huge advantage early on. Teleport * lets you cover large distances over almost any gap or wall on the map. Use charge, you’ll find better success.Energy Shield * uses your Mana pool to reduce a percentage of incoming damage to your Life pool. If your a hammerdin, you can always BO prefight, then switch to a grief + Bloakoak Shield, on switch, to really hose them. It’s really hard to get away from even with teleport. So to reach the 95% you claim, after Cold Mastery is applied, you would need a total of 360% cold res.Īre you a smiter or hammerdin? In my experience, just use charge. Then an additional -100 for the hell difficulty. A Level 30 Cold Mastery is -165 to cold res. Assuming 20 hard points, torch, anni, and several + all skills from gear. A well geared Cold Sorc, depending on gear, can be packing as high as a lvl 30+ Cold Mastery. If Cold Sorc is the only thing you struggle with, then just get some more charms with cold res. For example, in Hell, you need 175% total res to be at 75% on screen res in Hell mode. How much TOTAL cold res do you have? Not the 95% it says on screen.
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